Archive for the ‘Building stuff’ Category

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Free textures

August 9, 2011

Over on InSight Designs blog there is a set of free textures described as “free for commercial and non-commercial use, no credit required but always nice! “

Lets face it you can never have too many textures and loading them to InWorldz for use in your builds is free.

How can you go wrong!

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Pottering about

August 7, 2011

Ever spent a couple of days faffing with applying textures to a shape? That is what I have been doing. Believe it or not I have spent a good half of my ‘play time’ this week doing just that. In this end these pots with a few sticks is what I have to show for it. They are not quite suitable for the Old Mill Gallery unless the Old Mill is renovated. (mmm… thinks to self there is no reason why it could not be… that would be fun) These pieces have a contemporary feel.

I thought I would put them out near the entrance for a while. If  interested in these I have put 50 izzies on them they are copy but no mod no transfer.

They would be ideal to stand on a coffee table in the corner of a contemporary shop. I am not leaving them there long, so if you are interested next time you are in world pull up my profile as a link to the Old Mill Garden Gallery is in my profile.

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Work in Progress Wednesday Week 1

December 1, 2010

I have decided to take on a personal challenge to write a series of weekly Work in Progress posts on … wait for it … drum roll … Wednesdays!

I will try to make them interesting but if I am to be honest, Work in Progress posts are a self indulgence, as in time they will end up documenting what I make at InWorldz. I am not sure why other builders don’t do it.

As I said last week I have a new region to play with so I thought I would share a few screen shots.


As you can see I have started to terraform and established a water course, with the stream source being at the top of the hill and then tumbling down towards a dammed area. I still have lots of plants and greenery to add.


From the dam there is a water race that leads to a waterwheel on a mill. This mill is partly built as I got part the way and started to doubt my texture choice.


I spend half the time wandering about the region checking the key viewpoints at sunrise and sunset as I want visitors to discover viewpoints that are aesthetically pleasing.

My old friend the freebie rooster came with me from the S&S Gallery of Fine Arts. (See this humorous post for the back story). The bird brain regularly checks out what is going on. I am going to have to give  him a name as he is such nosy creature yet silly enough to be the but of jokes.

The rooster is by Gregg Legendary of Legendary Pets & Wildlife
Since SLURLs don’t yet work on this new grid if you search under a designers name (in this case Gregg Legendary) and go to either picks or classifieds you can teleport to the designers retail outlet.

I did popover to Legendary Pets & Wildlife to see what else was on offer and he has loads of fantastic animals. Once I have established the main areas of the gardens I will visit again as there really is a lot of fun to be had populating the place with all sorts of animals and birds. I will write more about Legendary Pets & Wildlife then, meanwhile I will save my virtual dollars.

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Photographing textures

July 19, 2010

Ultimate Guide for Creating High Quality Textures by Caleb Kimbrough of Design Mag,  is a useful run down on how to photograph and polish textures.

Caleb Kimbrough briefly covers equipment , key elements to good texture photography and polishing your textures through editing.

Ultimate Guide for Creating High Quality Textures as a tutorial is concisely written, well  illustrated and clearly understood.

My biggest tip is to carry a camera with you everywhere you go.

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Tutorial on how to create a seamless pattern texture

July 17, 2010

Over on Shopping Cart Disco Cyclic Gearz has written an excellent tutorial on how to create a patterned texture that is truly seamless and properly tiles.

In a new series How Do I Make? Cyclic Gearz tackles Pattern Creation in Photoshop for SL. The tutorial clearly describes the working process from how a design idea is developed to what type of pattern will work.

Cyclic Gearz promises every other Saturday a tutorial “on various things in SL”. So we had better watch out for them because if they are the same quality as this one they will be worth reading.

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